🐛 Update: Added support for the 'find' command in settings.local.json. Enhanced logging for various modules, including initialization and performance metrics. Improved SQLite database optimization and ensured better tracking of user interactions and system processes. 📚

This commit is contained in:
2025-06-14 16:26:43 +02:00
parent ee54bc273c
commit 89037861e3
2472 changed files with 691099 additions and 1 deletions

108
network-visualization/node_modules/through/index.js generated vendored Normal file
View File

@@ -0,0 +1,108 @@
var Stream = require('stream')
// through
//
// a stream that does nothing but re-emit the input.
// useful for aggregating a series of changing but not ending streams into one stream)
exports = module.exports = through
through.through = through
//create a readable writable stream.
function through (write, end, opts) {
write = write || function (data) { this.queue(data) }
end = end || function () { this.queue(null) }
var ended = false, destroyed = false, buffer = [], _ended = false
var stream = new Stream()
stream.readable = stream.writable = true
stream.paused = false
// stream.autoPause = !(opts && opts.autoPause === false)
stream.autoDestroy = !(opts && opts.autoDestroy === false)
stream.write = function (data) {
write.call(this, data)
return !stream.paused
}
function drain() {
while(buffer.length && !stream.paused) {
var data = buffer.shift()
if(null === data)
return stream.emit('end')
else
stream.emit('data', data)
}
}
stream.queue = stream.push = function (data) {
// console.error(ended)
if(_ended) return stream
if(data === null) _ended = true
buffer.push(data)
drain()
return stream
}
//this will be registered as the first 'end' listener
//must call destroy next tick, to make sure we're after any
//stream piped from here.
//this is only a problem if end is not emitted synchronously.
//a nicer way to do this is to make sure this is the last listener for 'end'
stream.on('end', function () {
stream.readable = false
if(!stream.writable && stream.autoDestroy)
process.nextTick(function () {
stream.destroy()
})
})
function _end () {
stream.writable = false
end.call(stream)
if(!stream.readable && stream.autoDestroy)
stream.destroy()
}
stream.end = function (data) {
if(ended) return
ended = true
if(arguments.length) stream.write(data)
_end() // will emit or queue
return stream
}
stream.destroy = function () {
if(destroyed) return
destroyed = true
ended = true
buffer.length = 0
stream.writable = stream.readable = false
stream.emit('close')
return stream
}
stream.pause = function () {
if(stream.paused) return
stream.paused = true
return stream
}
stream.resume = function () {
if(stream.paused) {
stream.paused = false
stream.emit('resume')
}
drain()
//may have become paused again,
//as drain emits 'data'.
if(!stream.paused)
stream.emit('drain')
return stream
}
return stream
}