🐛 Update: Added support for the 'find' command in settings.local.json. Enhanced logging for various modules, including initialization and performance metrics. Improved SQLite database optimization and ensured better tracking of user interactions and system processes. 📚
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109
network-visualization/node_modules/uuid/v1.js
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109
network-visualization/node_modules/uuid/v1.js
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var rng = require('./lib/rng');
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var bytesToUuid = require('./lib/bytesToUuid');
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// **`v1()` - Generate time-based UUID**
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//
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// Inspired by https://github.com/LiosK/UUID.js
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// and http://docs.python.org/library/uuid.html
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var _nodeId;
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var _clockseq;
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// Previous uuid creation time
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var _lastMSecs = 0;
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var _lastNSecs = 0;
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// See https://github.com/uuidjs/uuid for API details
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function v1(options, buf, offset) {
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var i = buf && offset || 0;
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var b = buf || [];
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options = options || {};
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var node = options.node || _nodeId;
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var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq;
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// node and clockseq need to be initialized to random values if they're not
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// specified. We do this lazily to minimize issues related to insufficient
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// system entropy. See #189
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if (node == null || clockseq == null) {
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var seedBytes = rng();
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if (node == null) {
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// Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)
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node = _nodeId = [
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seedBytes[0] | 0x01,
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seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]
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];
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}
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if (clockseq == null) {
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// Per 4.2.2, randomize (14 bit) clockseq
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clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;
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}
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}
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// UUID timestamps are 100 nano-second units since the Gregorian epoch,
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// (1582-10-15 00:00). JSNumbers aren't precise enough for this, so
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// time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'
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// (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
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var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime();
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// Per 4.2.1.2, use count of uuid's generated during the current clock
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// cycle to simulate higher resolution clock
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var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1;
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// Time since last uuid creation (in msecs)
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var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs)/10000;
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// Per 4.2.1.2, Bump clockseq on clock regression
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if (dt < 0 && options.clockseq === undefined) {
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clockseq = clockseq + 1 & 0x3fff;
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}
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// Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
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// time interval
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if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {
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nsecs = 0;
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}
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// Per 4.2.1.2 Throw error if too many uuids are requested
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if (nsecs >= 10000) {
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throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec');
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}
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_lastMSecs = msecs;
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_lastNSecs = nsecs;
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_clockseq = clockseq;
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// Per 4.1.4 - Convert from unix epoch to Gregorian epoch
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msecs += 12219292800000;
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// `time_low`
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var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
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b[i++] = tl >>> 24 & 0xff;
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b[i++] = tl >>> 16 & 0xff;
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b[i++] = tl >>> 8 & 0xff;
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b[i++] = tl & 0xff;
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// `time_mid`
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var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;
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b[i++] = tmh >>> 8 & 0xff;
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b[i++] = tmh & 0xff;
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// `time_high_and_version`
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b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
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b[i++] = tmh >>> 16 & 0xff;
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// `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
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b[i++] = clockseq >>> 8 | 0x80;
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// `clock_seq_low`
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b[i++] = clockseq & 0xff;
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// `node`
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for (var n = 0; n < 6; ++n) {
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b[i + n] = node[n];
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}
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return buf ? buf : bytesToUuid(b);
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}
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module.exports = v1;
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