This commit is contained in:
2025-06-04 10:03:22 +02:00
commit 785a2b6134
14182 changed files with 1764617 additions and 0 deletions

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node_modules/preact/src/diff/catch-error.js generated vendored Normal file
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/**
* Find the closest error boundary to a thrown error and call it
* @param {object} error The thrown value
* @param {import('../internal').VNode} vnode The vnode that threw
* the error that was caught (except for unmounting when this parameter
* is the highest parent that was being unmounted)
* @param {import('../internal').VNode} [oldVNode]
* @param {import('../internal').ErrorInfo} [errorInfo]
*/
export function _catchError(error, vnode, oldVNode, errorInfo) {
/** @type {import('../internal').Component} */
let component, ctor, handled;
for (; (vnode = vnode._parent); ) {
if ((component = vnode._component) && !component._processingException) {
try {
ctor = component.constructor;
if (ctor && ctor.getDerivedStateFromError != null) {
component.setState(ctor.getDerivedStateFromError(error));
handled = component._dirty;
}
if (component.componentDidCatch != null) {
component.componentDidCatch(error, errorInfo || {});
handled = component._dirty;
}
// This is an error boundary. Mark it as having bailed out, and whether it was mid-hydration.
if (handled) {
return (component._pendingError = component);
}
} catch (e) {
error = e;
}
}
}
throw error;
}

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node_modules/preact/src/diff/children.js generated vendored Normal file
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import { diff, unmount, applyRef } from './index';
import { createVNode, Fragment } from '../create-element';
import { EMPTY_OBJ, EMPTY_ARR } from '../constants';
import { getDomSibling } from '../component';
/**
* Diff the children of a virtual node
* @param {import('../internal').PreactElement} parentDom The DOM element whose
* children are being diffed
* @param {import('../internal').ComponentChildren[]} renderResult
* @param {import('../internal').VNode} newParentVNode The new virtual
* node whose children should be diff'ed against oldParentVNode
* @param {import('../internal').VNode} oldParentVNode The old virtual
* node whose children should be diff'ed against newParentVNode
* @param {object} globalContext The current context object - modified by getChildContext
* @param {boolean} isSvg Whether or not this DOM node is an SVG node
* @param {Array<import('../internal').PreactElement>} excessDomChildren
* @param {Array<import('../internal').Component>} commitQueue List of components
* which have callbacks to invoke in commitRoot
* @param {import('../internal').PreactElement} oldDom The current attached DOM
* element any new dom elements should be placed around. Likely `null` on first
* render (except when hydrating). Can be a sibling DOM element when diffing
* Fragments that have siblings. In most cases, it starts out as `oldChildren[0]._dom`.
* @param {boolean} isHydrating Whether or not we are in hydration
*/
export function diffChildren(
parentDom,
renderResult,
newParentVNode,
oldParentVNode,
globalContext,
isSvg,
excessDomChildren,
commitQueue,
oldDom,
isHydrating
) {
let i, j, oldVNode, childVNode, newDom, firstChildDom, refs;
// This is a compression of oldParentVNode!=null && oldParentVNode != EMPTY_OBJ && oldParentVNode._children || EMPTY_ARR
// as EMPTY_OBJ._children should be `undefined`.
let oldChildren = (oldParentVNode && oldParentVNode._children) || EMPTY_ARR;
let oldChildrenLength = oldChildren.length;
newParentVNode._children = [];
for (i = 0; i < renderResult.length; i++) {
childVNode = renderResult[i];
if (childVNode == null || typeof childVNode == 'boolean') {
childVNode = newParentVNode._children[i] = null;
}
// If this newVNode is being reused (e.g. <div>{reuse}{reuse}</div>) in the same diff,
// or we are rendering a component (e.g. setState) copy the oldVNodes so it can have
// it's own DOM & etc. pointers
else if (
typeof childVNode == 'string' ||
typeof childVNode == 'number' ||
// eslint-disable-next-line valid-typeof
typeof childVNode == 'bigint'
) {
childVNode = newParentVNode._children[i] = createVNode(
null,
childVNode,
null,
null,
childVNode
);
} else if (Array.isArray(childVNode)) {
childVNode = newParentVNode._children[i] = createVNode(
Fragment,
{ children: childVNode },
null,
null,
null
);
} else if (childVNode._depth > 0) {
// VNode is already in use, clone it. This can happen in the following
// scenario:
// const reuse = <div />
// <div>{reuse}<span />{reuse}</div>
childVNode = newParentVNode._children[i] = createVNode(
childVNode.type,
childVNode.props,
childVNode.key,
childVNode.ref ? childVNode.ref : null,
childVNode._original
);
} else {
childVNode = newParentVNode._children[i] = childVNode;
}
// Terser removes the `continue` here and wraps the loop body
// in a `if (childVNode) { ... } condition
if (childVNode == null) {
continue;
}
childVNode._parent = newParentVNode;
childVNode._depth = newParentVNode._depth + 1;
// Check if we find a corresponding element in oldChildren.
// If found, delete the array item by setting to `undefined`.
// We use `undefined`, as `null` is reserved for empty placeholders
// (holes).
oldVNode = oldChildren[i];
if (
oldVNode === null ||
(oldVNode &&
childVNode.key == oldVNode.key &&
childVNode.type === oldVNode.type)
) {
oldChildren[i] = undefined;
} else {
// Either oldVNode === undefined or oldChildrenLength > 0,
// so after this loop oldVNode == null or oldVNode is a valid value.
for (j = 0; j < oldChildrenLength; j++) {
oldVNode = oldChildren[j];
// If childVNode is unkeyed, we only match similarly unkeyed nodes, otherwise we match by key.
// We always match by type (in either case).
if (
oldVNode &&
childVNode.key == oldVNode.key &&
childVNode.type === oldVNode.type
) {
oldChildren[j] = undefined;
break;
}
oldVNode = null;
}
}
oldVNode = oldVNode || EMPTY_OBJ;
// Morph the old element into the new one, but don't append it to the dom yet
diff(
parentDom,
childVNode,
oldVNode,
globalContext,
isSvg,
excessDomChildren,
commitQueue,
oldDom,
isHydrating
);
newDom = childVNode._dom;
if ((j = childVNode.ref) && oldVNode.ref != j) {
if (!refs) refs = [];
if (oldVNode.ref) refs.push(oldVNode.ref, null, childVNode);
refs.push(j, childVNode._component || newDom, childVNode);
}
if (newDom != null) {
if (firstChildDom == null) {
firstChildDom = newDom;
}
if (
typeof childVNode.type == 'function' &&
childVNode._children === oldVNode._children
) {
childVNode._nextDom = oldDom = reorderChildren(
childVNode,
oldDom,
parentDom
);
} else {
oldDom = placeChild(
parentDom,
childVNode,
oldVNode,
oldChildren,
newDom,
oldDom
);
}
if (typeof newParentVNode.type == 'function') {
// Because the newParentVNode is Fragment-like, we need to set it's
// _nextDom property to the nextSibling of its last child DOM node.
//
// `oldDom` contains the correct value here because if the last child
// is a Fragment-like, then oldDom has already been set to that child's _nextDom.
// If the last child is a DOM VNode, then oldDom will be set to that DOM
// node's nextSibling.
newParentVNode._nextDom = oldDom;
}
} else if (
oldDom &&
oldVNode._dom == oldDom &&
oldDom.parentNode != parentDom
) {
// The above condition is to handle null placeholders. See test in placeholder.test.js:
// `efficiently replace null placeholders in parent rerenders`
oldDom = getDomSibling(oldVNode);
}
}
newParentVNode._dom = firstChildDom;
// Remove remaining oldChildren if there are any.
for (i = oldChildrenLength; i--; ) {
if (oldChildren[i] != null) {
if (
typeof newParentVNode.type == 'function' &&
oldChildren[i]._dom != null &&
oldChildren[i]._dom == newParentVNode._nextDom
) {
// If the newParentVNode.__nextDom points to a dom node that is about to
// be unmounted, then get the next sibling of that vnode and set
// _nextDom to it
newParentVNode._nextDom = getLastDom(oldParentVNode).nextSibling;
}
unmount(oldChildren[i], oldChildren[i]);
}
}
// Set refs only after unmount
if (refs) {
for (i = 0; i < refs.length; i++) {
applyRef(refs[i], refs[++i], refs[++i]);
}
}
}
function reorderChildren(childVNode, oldDom, parentDom) {
// Note: VNodes in nested suspended trees may be missing _children.
let c = childVNode._children;
let tmp = 0;
for (; c && tmp < c.length; tmp++) {
let vnode = c[tmp];
if (vnode) {
// We typically enter this code path on sCU bailout, where we copy
// oldVNode._children to newVNode._children. If that is the case, we need
// to update the old children's _parent pointer to point to the newVNode
// (childVNode here).
vnode._parent = childVNode;
if (typeof vnode.type == 'function') {
oldDom = reorderChildren(vnode, oldDom, parentDom);
} else {
oldDom = placeChild(parentDom, vnode, vnode, c, vnode._dom, oldDom);
}
}
}
return oldDom;
}
/**
* Flatten and loop through the children of a virtual node
* @param {import('../index').ComponentChildren} children The unflattened
* children of a virtual node
* @returns {import('../internal').VNode[]}
*/
export function toChildArray(children, out) {
out = out || [];
if (children == null || typeof children == 'boolean') {
} else if (Array.isArray(children)) {
children.some(child => {
toChildArray(child, out);
});
} else {
out.push(children);
}
return out;
}
function placeChild(
parentDom,
childVNode,
oldVNode,
oldChildren,
newDom,
oldDom
) {
let nextDom;
if (childVNode._nextDom !== undefined) {
// Only Fragments or components that return Fragment like VNodes will
// have a non-undefined _nextDom. Continue the diff from the sibling
// of last DOM child of this child VNode
nextDom = childVNode._nextDom;
// Eagerly cleanup _nextDom. We don't need to persist the value because
// it is only used by `diffChildren` to determine where to resume the diff after
// diffing Components and Fragments. Once we store it the nextDOM local var, we
// can clean up the property
childVNode._nextDom = undefined;
} else if (
oldVNode == null ||
newDom != oldDom ||
newDom.parentNode == null
) {
outer: if (oldDom == null || oldDom.parentNode !== parentDom) {
parentDom.appendChild(newDom);
nextDom = null;
} else {
// `j<oldChildrenLength; j+=2` is an alternative to `j++<oldChildrenLength/2`
for (
let sibDom = oldDom, j = 0;
(sibDom = sibDom.nextSibling) && j < oldChildren.length;
j += 1
) {
if (sibDom == newDom) {
break outer;
}
}
parentDom.insertBefore(newDom, oldDom);
nextDom = oldDom;
}
}
// If we have pre-calculated the nextDOM node, use it. Else calculate it now
// Strictly check for `undefined` here cuz `null` is a valid value of `nextDom`.
// See more detail in create-element.js:createVNode
if (nextDom !== undefined) {
oldDom = nextDom;
} else {
oldDom = newDom.nextSibling;
}
return oldDom;
}
/**
* @param {import('../internal').VNode} vnode
*/
function getLastDom(vnode) {
if (vnode.type == null || typeof vnode.type === 'string') {
return vnode._dom;
}
if (vnode._children) {
for (let i = vnode._children.length - 1; i >= 0; i--) {
let child = vnode._children[i];
if (child) {
let lastDom = getLastDom(child);
if (lastDom) {
return lastDom;
}
}
}
}
return null;
}

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node_modules/preact/src/diff/index.js generated vendored Normal file
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import { EMPTY_OBJ } from '../constants';
import { Component, getDomSibling } from '../component';
import { Fragment } from '../create-element';
import { diffChildren } from './children';
import { diffProps, setProperty } from './props';
import { assign, removeNode, slice } from '../util';
import options from '../options';
/**
* Diff two virtual nodes and apply proper changes to the DOM
* @param {import('../internal').PreactElement} parentDom The parent of the DOM element
* @param {import('../internal').VNode} newVNode The new virtual node
* @param {import('../internal').VNode} oldVNode The old virtual node
* @param {object} globalContext The current context object. Modified by getChildContext
* @param {boolean} isSvg Whether or not this element is an SVG node
* @param {Array<import('../internal').PreactElement>} excessDomChildren
* @param {Array<import('../internal').Component>} commitQueue List of components
* which have callbacks to invoke in commitRoot
* @param {import('../internal').PreactElement} oldDom The current attached DOM
* element any new dom elements should be placed around. Likely `null` on first
* render (except when hydrating). Can be a sibling DOM element when diffing
* Fragments that have siblings. In most cases, it starts out as `oldChildren[0]._dom`.
* @param {boolean} [isHydrating] Whether or not we are in hydration
*/
export function diff(
parentDom,
newVNode,
oldVNode,
globalContext,
isSvg,
excessDomChildren,
commitQueue,
oldDom,
isHydrating
) {
let tmp,
newType = newVNode.type;
// When passing through createElement it assigns the object
// constructor as undefined. This to prevent JSON-injection.
if (newVNode.constructor !== undefined) return null;
// If the previous diff bailed out, resume creating/hydrating.
if (oldVNode._hydrating != null) {
isHydrating = oldVNode._hydrating;
oldDom = newVNode._dom = oldVNode._dom;
// if we resume, we want the tree to be "unlocked"
newVNode._hydrating = null;
excessDomChildren = [oldDom];
}
if ((tmp = options._diff)) tmp(newVNode);
try {
outer: if (typeof newType == 'function') {
let c, isNew, oldProps, oldState, snapshot, clearProcessingException;
let newProps = newVNode.props;
// Necessary for createContext api. Setting this property will pass
// the context value as `this.context` just for this component.
tmp = newType.contextType;
let provider = tmp && globalContext[tmp._id];
let componentContext = tmp
? provider
? provider.props.value
: tmp._defaultValue
: globalContext;
// Get component and set it to `c`
if (oldVNode._component) {
c = newVNode._component = oldVNode._component;
clearProcessingException = c._processingException = c._pendingError;
} else {
// Instantiate the new component
if ('prototype' in newType && newType.prototype.render) {
// @ts-ignore The check above verifies that newType is suppose to be constructed
newVNode._component = c = new newType(newProps, componentContext); // eslint-disable-line new-cap
} else {
// @ts-ignore Trust me, Component implements the interface we want
newVNode._component = c = new Component(newProps, componentContext);
c.constructor = newType;
c.render = doRender;
}
if (provider) provider.sub(c);
c.props = newProps;
if (!c.state) c.state = {};
c.context = componentContext;
c._globalContext = globalContext;
isNew = c._dirty = true;
c._renderCallbacks = [];
c._stateCallbacks = [];
}
// Invoke getDerivedStateFromProps
if (c._nextState == null) {
c._nextState = c.state;
}
if (newType.getDerivedStateFromProps != null) {
if (c._nextState == c.state) {
c._nextState = assign({}, c._nextState);
}
assign(
c._nextState,
newType.getDerivedStateFromProps(newProps, c._nextState)
);
}
oldProps = c.props;
oldState = c.state;
c._vnode = newVNode;
// Invoke pre-render lifecycle methods
if (isNew) {
if (
newType.getDerivedStateFromProps == null &&
c.componentWillMount != null
) {
c.componentWillMount();
}
if (c.componentDidMount != null) {
c._renderCallbacks.push(c.componentDidMount);
}
} else {
if (
newType.getDerivedStateFromProps == null &&
newProps !== oldProps &&
c.componentWillReceiveProps != null
) {
c.componentWillReceiveProps(newProps, componentContext);
}
if (
(!c._force &&
c.shouldComponentUpdate != null &&
c.shouldComponentUpdate(
newProps,
c._nextState,
componentContext
) === false) ||
newVNode._original === oldVNode._original
) {
// More info about this here: https://gist.github.com/JoviDeCroock/bec5f2ce93544d2e6070ef8e0036e4e8
if (newVNode._original !== oldVNode._original) {
// When we are dealing with a bail because of sCU we have to update
// the props, state and dirty-state.
// when we are dealing with strict-equality we don't as the child could still
// be dirtied see #3883
c.props = newProps;
c.state = c._nextState;
c._dirty = false;
}
newVNode._dom = oldVNode._dom;
newVNode._children = oldVNode._children;
newVNode._children.forEach(vnode => {
if (vnode) vnode._parent = newVNode;
});
for (let i = 0; i < c._stateCallbacks.length; i++) {
c._renderCallbacks.push(c._stateCallbacks[i]);
}
c._stateCallbacks = [];
if (c._renderCallbacks.length) {
commitQueue.push(c);
}
break outer;
}
if (c.componentWillUpdate != null) {
c.componentWillUpdate(newProps, c._nextState, componentContext);
}
if (c.componentDidUpdate != null) {
c._renderCallbacks.push(() => {
c.componentDidUpdate(oldProps, oldState, snapshot);
});
}
}
c.context = componentContext;
c.props = newProps;
c._parentDom = parentDom;
let renderHook = options._render,
count = 0;
if ('prototype' in newType && newType.prototype.render) {
c.state = c._nextState;
c._dirty = false;
if (renderHook) renderHook(newVNode);
tmp = c.render(c.props, c.state, c.context);
for (let i = 0; i < c._stateCallbacks.length; i++) {
c._renderCallbacks.push(c._stateCallbacks[i]);
}
c._stateCallbacks = [];
} else {
do {
c._dirty = false;
if (renderHook) renderHook(newVNode);
tmp = c.render(c.props, c.state, c.context);
// Handle setState called in render, see #2553
c.state = c._nextState;
} while (c._dirty && ++count < 25);
}
// Handle setState called in render, see #2553
c.state = c._nextState;
if (c.getChildContext != null) {
globalContext = assign(assign({}, globalContext), c.getChildContext());
}
if (!isNew && c.getSnapshotBeforeUpdate != null) {
snapshot = c.getSnapshotBeforeUpdate(oldProps, oldState);
}
let isTopLevelFragment =
tmp != null && tmp.type === Fragment && tmp.key == null;
let renderResult = isTopLevelFragment ? tmp.props.children : tmp;
diffChildren(
parentDom,
Array.isArray(renderResult) ? renderResult : [renderResult],
newVNode,
oldVNode,
globalContext,
isSvg,
excessDomChildren,
commitQueue,
oldDom,
isHydrating
);
c.base = newVNode._dom;
// We successfully rendered this VNode, unset any stored hydration/bailout state:
newVNode._hydrating = null;
if (c._renderCallbacks.length) {
commitQueue.push(c);
}
if (clearProcessingException) {
c._pendingError = c._processingException = null;
}
c._force = false;
} else if (
excessDomChildren == null &&
newVNode._original === oldVNode._original
) {
newVNode._children = oldVNode._children;
newVNode._dom = oldVNode._dom;
} else {
newVNode._dom = diffElementNodes(
oldVNode._dom,
newVNode,
oldVNode,
globalContext,
isSvg,
excessDomChildren,
commitQueue,
isHydrating
);
}
if ((tmp = options.diffed)) tmp(newVNode);
} catch (e) {
newVNode._original = null;
// if hydrating or creating initial tree, bailout preserves DOM:
if (isHydrating || excessDomChildren != null) {
newVNode._dom = oldDom;
newVNode._hydrating = !!isHydrating;
excessDomChildren[excessDomChildren.indexOf(oldDom)] = null;
// ^ could possibly be simplified to:
// excessDomChildren.length = 0;
}
options._catchError(e, newVNode, oldVNode);
}
}
/**
* @param {Array<import('../internal').Component>} commitQueue List of components
* which have callbacks to invoke in commitRoot
* @param {import('../internal').VNode} root
*/
export function commitRoot(commitQueue, root) {
if (options._commit) options._commit(root, commitQueue);
commitQueue.some(c => {
try {
// @ts-ignore Reuse the commitQueue variable here so the type changes
commitQueue = c._renderCallbacks;
c._renderCallbacks = [];
commitQueue.some(cb => {
// @ts-ignore See above ts-ignore on commitQueue
cb.call(c);
});
} catch (e) {
options._catchError(e, c._vnode);
}
});
}
/**
* Diff two virtual nodes representing DOM element
* @param {import('../internal').PreactElement} dom The DOM element representing
* the virtual nodes being diffed
* @param {import('../internal').VNode} newVNode The new virtual node
* @param {import('../internal').VNode} oldVNode The old virtual node
* @param {object} globalContext The current context object
* @param {boolean} isSvg Whether or not this DOM node is an SVG node
* @param {*} excessDomChildren
* @param {Array<import('../internal').Component>} commitQueue List of components
* which have callbacks to invoke in commitRoot
* @param {boolean} isHydrating Whether or not we are in hydration
* @returns {import('../internal').PreactElement}
*/
function diffElementNodes(
dom,
newVNode,
oldVNode,
globalContext,
isSvg,
excessDomChildren,
commitQueue,
isHydrating
) {
let oldProps = oldVNode.props;
let newProps = newVNode.props;
let nodeType = newVNode.type;
let i = 0;
// Tracks entering and exiting SVG namespace when descending through the tree.
if (nodeType === 'svg') isSvg = true;
if (excessDomChildren != null) {
for (; i < excessDomChildren.length; i++) {
const child = excessDomChildren[i];
// if newVNode matches an element in excessDomChildren or the `dom`
// argument matches an element in excessDomChildren, remove it from
// excessDomChildren so it isn't later removed in diffChildren
if (
child &&
'setAttribute' in child === !!nodeType &&
(nodeType ? child.localName === nodeType : child.nodeType === 3)
) {
dom = child;
excessDomChildren[i] = null;
break;
}
}
}
if (dom == null) {
if (nodeType === null) {
// @ts-ignore createTextNode returns Text, we expect PreactElement
return document.createTextNode(newProps);
}
if (isSvg) {
dom = document.createElementNS(
'http://www.w3.org/2000/svg',
// @ts-ignore We know `newVNode.type` is a string
nodeType
);
} else {
dom = document.createElement(
// @ts-ignore We know `newVNode.type` is a string
nodeType,
newProps.is && newProps
);
}
// we created a new parent, so none of the previously attached children can be reused:
excessDomChildren = null;
// we are creating a new node, so we can assume this is a new subtree (in case we are hydrating), this deopts the hydrate
isHydrating = false;
}
if (nodeType === null) {
// During hydration, we still have to split merged text from SSR'd HTML.
if (oldProps !== newProps && (!isHydrating || dom.data !== newProps)) {
dom.data = newProps;
}
} else {
// If excessDomChildren was not null, repopulate it with the current element's children:
excessDomChildren = excessDomChildren && slice.call(dom.childNodes);
oldProps = oldVNode.props || EMPTY_OBJ;
let oldHtml = oldProps.dangerouslySetInnerHTML;
let newHtml = newProps.dangerouslySetInnerHTML;
// During hydration, props are not diffed at all (including dangerouslySetInnerHTML)
// @TODO we should warn in debug mode when props don't match here.
if (!isHydrating) {
// But, if we are in a situation where we are using existing DOM (e.g. replaceNode)
// we should read the existing DOM attributes to diff them
if (excessDomChildren != null) {
oldProps = {};
for (i = 0; i < dom.attributes.length; i++) {
oldProps[dom.attributes[i].name] = dom.attributes[i].value;
}
}
if (newHtml || oldHtml) {
// Avoid re-applying the same '__html' if it did not changed between re-render
if (
!newHtml ||
((!oldHtml || newHtml.__html != oldHtml.__html) &&
newHtml.__html !== dom.innerHTML)
) {
dom.innerHTML = (newHtml && newHtml.__html) || '';
}
}
}
diffProps(dom, newProps, oldProps, isSvg, isHydrating);
// If the new vnode didn't have dangerouslySetInnerHTML, diff its children
if (newHtml) {
newVNode._children = [];
} else {
i = newVNode.props.children;
diffChildren(
dom,
Array.isArray(i) ? i : [i],
newVNode,
oldVNode,
globalContext,
isSvg && nodeType !== 'foreignObject',
excessDomChildren,
commitQueue,
excessDomChildren
? excessDomChildren[0]
: oldVNode._children && getDomSibling(oldVNode, 0),
isHydrating
);
// Remove children that are not part of any vnode.
if (excessDomChildren != null) {
for (i = excessDomChildren.length; i--; ) {
if (excessDomChildren[i] != null) removeNode(excessDomChildren[i]);
}
}
}
// (as above, don't diff props during hydration)
if (!isHydrating) {
if (
'value' in newProps &&
(i = newProps.value) !== undefined &&
// #2756 For the <progress>-element the initial value is 0,
// despite the attribute not being present. When the attribute
// is missing the progress bar is treated as indeterminate.
// To fix that we'll always update it when it is 0 for progress elements
(i !== dom.value ||
(nodeType === 'progress' && !i) ||
// This is only for IE 11 to fix <select> value not being updated.
// To avoid a stale select value we need to set the option.value
// again, which triggers IE11 to re-evaluate the select value
(nodeType === 'option' && i !== oldProps.value))
) {
setProperty(dom, 'value', i, oldProps.value, false);
}
if (
'checked' in newProps &&
(i = newProps.checked) !== undefined &&
i !== dom.checked
) {
setProperty(dom, 'checked', i, oldProps.checked, false);
}
}
}
return dom;
}
/**
* Invoke or update a ref, depending on whether it is a function or object ref.
* @param {object|function} ref
* @param {any} value
* @param {import('../internal').VNode} vnode
*/
export function applyRef(ref, value, vnode) {
try {
if (typeof ref == 'function') ref(value);
else ref.current = value;
} catch (e) {
options._catchError(e, vnode);
}
}
/**
* Unmount a virtual node from the tree and apply DOM changes
* @param {import('../internal').VNode} vnode The virtual node to unmount
* @param {import('../internal').VNode} parentVNode The parent of the VNode that
* initiated the unmount
* @param {boolean} [skipRemove] Flag that indicates that a parent node of the
* current element is already detached from the DOM.
*/
export function unmount(vnode, parentVNode, skipRemove) {
let r;
if (options.unmount) options.unmount(vnode);
if ((r = vnode.ref)) {
if (!r.current || r.current === vnode._dom) {
applyRef(r, null, parentVNode);
}
}
if ((r = vnode._component) != null) {
if (r.componentWillUnmount) {
try {
r.componentWillUnmount();
} catch (e) {
options._catchError(e, parentVNode);
}
}
r.base = r._parentDom = null;
vnode._component = undefined;
}
if ((r = vnode._children)) {
for (let i = 0; i < r.length; i++) {
if (r[i]) {
unmount(
r[i],
parentVNode,
skipRemove || typeof vnode.type !== 'function'
);
}
}
}
if (!skipRemove && vnode._dom != null) {
removeNode(vnode._dom);
}
// Must be set to `undefined` to properly clean up `_nextDom`
// for which `null` is a valid value. See comment in `create-element.js`
vnode._parent = vnode._dom = vnode._nextDom = undefined;
}
/** The `.render()` method for a PFC backing instance. */
function doRender(props, state, context) {
return this.constructor(props, context);
}

171
node_modules/preact/src/diff/props.js generated vendored Normal file
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@@ -0,0 +1,171 @@
import { IS_NON_DIMENSIONAL } from '../constants';
import options from '../options';
/**
* Diff the old and new properties of a VNode and apply changes to the DOM node
* @param {import('../internal').PreactElement} dom The DOM node to apply
* changes to
* @param {object} newProps The new props
* @param {object} oldProps The old props
* @param {boolean} isSvg Whether or not this node is an SVG node
* @param {boolean} hydrate Whether or not we are in hydration mode
*/
export function diffProps(dom, newProps, oldProps, isSvg, hydrate) {
let i;
for (i in oldProps) {
if (i !== 'children' && i !== 'key' && !(i in newProps)) {
setProperty(dom, i, null, oldProps[i], isSvg);
}
}
for (i in newProps) {
if (
(!hydrate || typeof newProps[i] == 'function') &&
i !== 'children' &&
i !== 'key' &&
i !== 'value' &&
i !== 'checked' &&
oldProps[i] !== newProps[i]
) {
setProperty(dom, i, newProps[i], oldProps[i], isSvg);
}
}
}
function setStyle(style, key, value) {
if (key[0] === '-') {
style.setProperty(key, value == null ? '' : value);
} else if (value == null) {
style[key] = '';
} else if (typeof value != 'number' || IS_NON_DIMENSIONAL.test(key)) {
style[key] = value;
} else {
style[key] = value + 'px';
}
}
/**
* Set a property value on a DOM node
* @param {import('../internal').PreactElement} dom The DOM node to modify
* @param {string} name The name of the property to set
* @param {*} value The value to set the property to
* @param {*} oldValue The old value the property had
* @param {boolean} isSvg Whether or not this DOM node is an SVG node or not
*/
export function setProperty(dom, name, value, oldValue, isSvg) {
let useCapture;
o: if (name === 'style') {
if (typeof value == 'string') {
dom.style.cssText = value;
} else {
if (typeof oldValue == 'string') {
dom.style.cssText = oldValue = '';
}
if (oldValue) {
for (name in oldValue) {
if (!(value && name in value)) {
setStyle(dom.style, name, '');
}
}
}
if (value) {
for (name in value) {
if (!oldValue || value[name] !== oldValue[name]) {
setStyle(dom.style, name, value[name]);
}
}
}
}
}
// Benchmark for comparison: https://esbench.com/bench/574c954bdb965b9a00965ac6
else if (name[0] === 'o' && name[1] === 'n') {
useCapture = name !== (name = name.replace(/Capture$/, ''));
// Infer correct casing for DOM built-in events:
if (name.toLowerCase() in dom) name = name.toLowerCase().slice(2);
else name = name.slice(2);
if (!dom._listeners) dom._listeners = {};
dom._listeners[name + useCapture] = value;
if (value) {
if (!oldValue) {
const handler = useCapture ? eventProxyCapture : eventProxy;
dom.addEventListener(name, handler, useCapture);
}
} else {
const handler = useCapture ? eventProxyCapture : eventProxy;
dom.removeEventListener(name, handler, useCapture);
}
} else if (name !== 'dangerouslySetInnerHTML') {
if (isSvg) {
// Normalize incorrect prop usage for SVG:
// - xlink:href / xlinkHref --> href (xlink:href was removed from SVG and isn't needed)
// - className --> class
name = name.replace(/xlink(H|:h)/, 'h').replace(/sName$/, 's');
} else if (
name !== 'width' &&
name !== 'height' &&
name !== 'href' &&
name !== 'list' &&
name !== 'form' &&
// Default value in browsers is `-1` and an empty string is
// cast to `0` instead
name !== 'tabIndex' &&
name !== 'download' &&
name in dom
) {
try {
dom[name] = value == null ? '' : value;
// labelled break is 1b smaller here than a return statement (sorry)
break o;
} catch (e) {}
}
// ARIA-attributes have a different notion of boolean values.
// The value `false` is different from the attribute not
// existing on the DOM, so we can't remove it. For non-boolean
// ARIA-attributes we could treat false as a removal, but the
// amount of exceptions would cost us too many bytes. On top of
// that other VDOM frameworks also always stringify `false`.
if (typeof value === 'function') {
// never serialize functions as attribute values
} else if (value != null && (value !== false || name.indexOf('-') != -1)) {
dom.setAttribute(name, value);
} else {
dom.removeAttribute(name);
}
}
}
export let inEvent = false;
/**
* Proxy an event to hooked event handlers
* @param {Event} e The event object from the browser
* @private
*/
function eventProxy(e) {
inEvent = true;
try {
return this._listeners[e.type + false](
options.event ? options.event(e) : e
);
} finally {
inEvent = false;
}
}
function eventProxyCapture(e) {
inEvent = true;
try {
return this._listeners[e.type + true](options.event ? options.event(e) : e);
} finally {
inEvent = false;
}
}